![]() No matter what you achieve on this mission. In what world does 1 steak spoil in less than 10 hour? ❌ Everything you do in a mission will be lost as soon as you leave the map. ❌ As I've mentioned before, the spoiltime in this game is a joke. but this food spoils so redicolously fast that it's almost impossible to do this quest solo without having to learn unwanted talents or blueprints like the fridge. There are missions where you have to harvest several 100ts of food like 200 pumpkins etc. These deffs clearly don't know what they are doing ❌Some missions are almost impossible to do. Recommended is a RTX 3060Ti, apperantly you need a 5000 € to play this game with good fps ❌ Structure durability is wrong, Stone has 2500 and the last tier has 1000 durability. ❌ There is absolutely no optimisation at all. It feels so good to use a bow in this game ✅ This game has damage popup numbers, I don't even buy many games which does not have it ❌ FPS Drops especially in the desert/snow ❌ WORST Shadow of all time. I just love them ✅ There is always something there to do ✅ You can play with your friends BUT it is Peer2Peer, means, the host is your server ✅ Ingame Achievements like harvest 100 copper ✅ This game has the most satisfieing bow mechanic I ever seen. ✅ The Graphic is not bad ✅ The Sound effects are rlly great especially the weather sounds. ✅ The Graphic is not bad ✅ The Actually I do like this game but it has all survival illness that was ever made and even many many more. If a player in your group skips a mission, they don't share your progess when you unlock other missions … ExpandĪctually I do like this game but it has all survival illness that was ever made and even many many more. ![]() unusuable map - it doesn't zoom in close enough to actually find people when they're nearby, all the icons are too big and stack on top of each other. Awful UI and frustrating inventory management dropping stuff because something needs to be transferred from one window to another in order to wear it or whatever. You can be randomly launched 50 feet in the air and die upon landing. Very easy to waste talent points on skills that turn out to be useless All the animals have the same AI - they just run at you. Sparse content - there's lots of stuff to unlock but it's all mechanically identical - you fire the same arrows at the same charging enemies but with bigger numbers. There is no point in investing in a base as you will have to tear it down when you move camp, and it will be destroyed once you complete the mission. Endless gathering to build everything - and you'll be building the same things every hour or so. Extremely grindy and repetitive, game mechanics exist to rob you of any sense of progress. The forest has the same, if not better graphics. Review after playing with a team of 4 after 4 days: Runs at about 40fps on a 3080ti with a 5900xt and looks like a crummy early access Review after playing with a team of 4 after 4 days: Runs at about 40fps on a 3080ti with a 5900xt and looks like a crummy early access game. This game is too buggy and unpolished to call it a Released Product - in reality it is an Early Beta at best. Not to mention there is no any clear warning and most players do not know about existence of Permadeath until they will permanently lose their character with all his/her progress Mission timers - do not create any real pressure because most missions can be completed in 0.5-4h even solo, so 7days timer does not correlate with gameplay in any way Tech tree progression where you can unlock tools blueprints many levels before you'll be able to unlock blueprints for crafting component to actually craft that tool - is a clear indication nobody cared about any balance or even simple fool-proof validation of existing progression before release. ![]() Permadeath in not integrated in gameplay loop in any way - currently it serves only to punish players, who were forced to take a few days break because of technical or real life issues. This game have a good potential and some nice survival mechanics, but currently it is plagued by terrible optimization, absurd design This game have a good potential and some nice survival mechanics, but currently it is plagued by terrible optimization, absurd design decisions, lack of meaningful progression balance and general inconsistency in lore.
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